Good, but not as good as worms 1
Let's start with the things I liked about the first one: I liked the limited amount of bullets, which forced you to be careful with ammo and use the sword, I liked the fact that if you reload with bullets in your magazine, these would be lost, so you had to decide if you wanted to have a full mag now but run out later, or vice-versa. It helped to create the right atomoshpere and feeling.
When I loaded up the sequel I was hoping with more of the same, but with more weapons, locations and different types of enemies. Unfortunately, it looks like the man who made it took the easy option - cutting out completely the idea of having to save bullets and reloading - if your gonna make a game with infinite ammo at least have the decency to give the player the ability to reload. Bats are replaced with spiders and the background is very bland - take a look at the backgrounds in the thing-thing series - are they bland? You should do the same. I hope these problems are fixed for the sequel (if there is one)